Copper Handaxe (1d6)
Abilities
- Disarm: Instead of striking, you can try to disarm the target. Target must pass a DEX 13 saving throw or drop their weapon.
- Relentless Assault: After finishing a move in melee range, the user can strike in addition to their normal strike.
- Throw Weapon: The user may throw the weapon as a ranged attack.
Level II – Iron Handaxe (1d8)
- Going for the Head (Once per Round): If the target is humanoid, the user can attempt to behead them. If the target has more than 20 HP, the user attacks with disadvantage.
- The Way of the Berserker: The user may equip a second axe in the offhand, gaining a second strike action or activating Relentless Assault.